Turn on the damn lights. Unfortunately it's too dark in here it's hard to tell where the lights are. |
Reach out and grasp for the red light. Ah, there we go. Ruby can see now. |
Ruby knocks insistently on the metal locker cell, but there's no audible or visible response. |
The console doesn't appear to recognize that command. |
Also, enter "open door". That got a response, but unfortunately the results weren't what Ruby had hoped for. |
Press the green button, then do one last check of the room Here goes nothing. Ruby presses the button. |
>Press the green button ...oh. [ANIMATED!] |
say hello. attempt to make contact with the other being Ruby introduces herself and says hi. The prisoner introduces himself as "Tom", and says hi back. He doesn't seem particularly chatty. |
Ruby slips Tom some of the small fish as a gesture of goodwill. He's hungry, so he accepts. |
CHECK THE AFOREMENTIONED PANEL In actuality, the panel seems to be some sort of card reader. It has three lights, all red right now. |
FOAR GREATE DJUSTICE!!! This. OH SHIT, OH SHIT I JUST GOT IT |
Go back down stairs. Press button 2.
|
Ruby calls down the open shaft and tells Tom to press button #2 now. |
try the access code 211 again, or tell him to press button 2 a second time. Tom presses the button again and the hatch slides open. |
>TIN CAN Look out below. |
>DROP THE CANOPENER DOWN THE CHUTE AND HAVE HIM OPEN THE CAN. |
SUCCESS! Tom completely mangles the tin can beyond anything useable due to his incompetence in operating a canopener. But from inside the sealed can, he recovers an access card! |
The card-reader eats the card. It's gone. In response, one of the lights turns from red to green. |
Say hello to whoever's behind the door. Ruby's attempts at conversation are futile. The eyes stare coldly and silently from behind the slot in the door. |
The door makes a soft "click" as Ruby fits the LETTER OPENER in the pupil of the eye painting. Maybe it's unlocked. She doesn't remember if that handle had been there before or not. |
>>3197061 Fair enough. |
>Go into the closet/hallway of death. |
I USE BANISH TO SEND IT TO THE ABYSS. Ruby flees the room as fast as she can, but the monstrous thing is hot on her heels snaking after her. |
There's something gold in the remains! Pick it up! It appears to be a teeny-tiny key. |
USE IT ON THE TINY TREASURECHEST! :D It clicks open softly. There's an access card inside. |
USE STRING TO RETRIEVE KEYCARD NAO? Ruby heads back into the room with the cell... |
Ruby calls down the instructions, then lowers the string. Tom ties the card to the end, and Ruby pulls it back up. |
Tom really wants to come out. Tom says he's scared and he's trapped. Tom asks Ruby to please let him out now. |
let him out Ruby uses the two remaining access cards, and the reader promptly turns green for all three lights. |
you should have stopped at >>3197703 then. |
The small recess in the wall doesn't lead anywhere. However, there is yet another ACCESS CARD inside. Tom pockets it. |
Ruby yanks the pullswitch down with determined force. Something upstairs gives a low, ominous rumble that echoes through the walls. |
Go back up and see what that noise was. Upon climbing back up the access hatch, the change seems immediately obvious. [whoops] |
Ruby decides they should both simultaneously step blindly into the darkness beyond the doorway. |
As they enter the room, the lights suddenly turn on. Luckily for them, there appears to be no danger here. There is a sealed door to the west, with a padlock. |
Poke it. Tom gives Ruby a strange look as she pokes the eye. It feels like wood, and doesn't react in any way. |
Ruby and Tom return to the room. Tom doesn't look so well. Ruby realizes Tom hasn't seen this room yet. |
umm, face with bloodstain behind him.... There's no one in the room but Ruby. |
Continued: >>3222564 |
Put on GLOVES (do we still have them?) and pick up the severed hand to see if there's anything under it. Then, remove one of the gloves on our hand and put it on the severed hand, then place it in our INVENTORY. At this angle Ruby can't see much in the small adjacent room, save for three things: 1. Some sort of dummy on a post. 2. A large red stain on the opposite wall. 3. A round device on the wall -- looks like a clock. >Put on GLOVES (do we still have them?) and pick up the severed hand to see if there's anything under it. Ruby uses her gloves to pick up the icky hand, but there's only stains underneath it. She can't tell how it was severed, but it looks fairly fresh. >Get Tap from Tom Ruby calls to Tom, who tosses his tap through the hatch for her. |
put severed hand in pneumatic mail chute. Ruby puts the disembodied hand into the pneumatic chute. |
As soon as the chute's door closes, the sound of loud pneumatic pressure comes from the tube. The hand quickly and messily travels up the tube and out of sight. |
Tom's expression changes, but passes the condom through the hatch nonetheless. |
In a somewhat unpleasant move, Ruby tips the condom upside down and pours out the purple liquid into the funnel. The LED display changes after a moment. |
>Have ruby use the glove and collect a sample directly from the head. |
Tom says he is having excruciating, sharp stomach pains. He says he wasn't feeling this before. It's very sudden. |
Back at the sampler, Ruby inserts a sample of Tom's blood and the LED triggers a familiar message. Maybe the machine isn't made to analyze blood. |
Ruby considers her options carefully. Tom's suddenly sick and there are no doctors around. This could be serious. |
Continued: >>3223168 |
Moments after Ruby inserts the fish-paste into the funnel, a new message appears on the LED display. |
Ruby plugs the chip into the circuitboard, and the frame glows a bright green as the air around her hums warmly. Power must be back on. |
Something mechanical in the walls moves and a filled vial suddenly pops up with a pneumatic whoosh from the analyzer. |
Unfortunately, returning the power grid to full functionality seems to have triggered another effect as well. The room is bathed in red light. |
A loud hissing sound comes from above the circuitboard as the blinds on the duct open and start venting something into the room. |
>remove the chip The circuitboard is protected by the green field -- even with the rubber gloves on, it's too painful for Ruby to touch! |
BREAK MIRROR Ruby decides she has no other choice -- the mirror has to go! Maybe, just maybe, it'll provoke a good reaction! |
Ruby rears back, then smashes at the barrier before her, and the mirror shatters with an echoing cacaphony of breaking glass! |
Continued: >>3223688 |
>>3224307 Continued (last time for the night, I promise) |
...this place looks familiar. The door seems to have been set into the wall in such a way as to appear hidden when closed. |
Check other locker then go back down the ladder. >Check other locker Ruby finds her BALL OF STRING, and pockets it. |
>>3252231 New thread |
Say hello! Ruby cautiously says hello and introduces herself. The man greets Ruby and introduces himself as "Red". |
>>3252272 >Ask Him if he'd like to escape with her. Red shakes his head. Red tells Ruby there's nothing to escape from. He's not trapped anywhere. |
Red obligingly follows Ruby to the other room, and offers to pull the lever himself. He stands on his toes on the barrel and uses his cane to latch the lever. |
Red smiles, his action successful. The lever again snaps back into the ceiling and a loud shifting sound comes from upstairs. |
Pick up monocol, examine screens closer. There is no "monocol" here! >examine screens closer. There's text on the monitors. |
Yell "Tom" into the tube? There's no answer. The tube must not work that way. |
Place vial in the tube Fuck yes send antidote NOW. |
>>3252815 New thread |
Tell him to leave. Say alright and that you'll be leaving the room now to explore. Red says he doesn't think so. |
Inspect the dummy, see if there is a reason it is rotating. The dummy's bolted base appears to be on a swivel, so if pushed, it can rotate. |
ask red if he could "please help remove the tarp" Ruby requests Red's help taking the tarp down. Red smiles and decides to oblige. |
Red snags the tarp with his cane and prepares to hop to the ground in order to tear the whole thing down. |
Red jumps, tearing the nails from the walls and ripping the fabric into useless pieces. The tarp comes down. Red begins to laugh. |
New thread >>3253307 |
Ask red to help with examining tom. Red says he is very, very tired of you asking. Red cuts ??? with the WOODEN DISC |
Red is TWO COINS fishtank Gas is seeping into the room Vial ??? TOM Ruby tries RUBBER GLOVES access ??? doorway button |
Use eye disk on wall circle. Ruby doesn't have the eye disc. Ruby picks up the CROSS PEG from where she was just standing. |
Ask to look at Tom's eye! Tom hesitantly agrees to let Ruby take a look at his eye. |
Tom shakes Ruby gently by the shoulder. He asks if she is okay -- she just sort of blanked on him for a moment there. |
Tell Tom to show you where he was locked up. Tom agrees, and leads Ruby up the access hatch. |
Ruby ties a small bit of string to the lever, then climbs back up to the room where she first awoke. Tom is still here, looking the door over in confusion. |
Ask how Tom is doing. Ask him how his eye is feeling. Or rather, it hurts where it's supposed to be. |
Examine the symbol now above the z-hatch. Ruby has a feeling she's seen this before somewhere. |
Inside the wall cabinet, Ruby finds another PAPER SCRAP. She also recovers an old-fashioned, black leather MEDICINE BAG. |
Inspect medicine bag. There's a TINY PADLOCK of surprising strength keeping it closed. |
As soon as Ruby re-enters the bisected room, the Z-Hatch inexplicably slams shut. Tom is sealed on the opposite side of the wall from Ruby. |
Again? This is getting kinda old. Go to console upstairs and enter open zhatch 211 Ruby returns upstairs... |
The person behind the door tosses a small, thin metal rod onto the floor. The door closes suddenly. Ruby recovers the THIN METAL ROD. |
Ruby pulls the lever up... ...only to find it has far more slack than she realized! Something in the room moves in response to the pulling of the lever, but Ruby can't really see it from here. |
On the way up the ladder, press the 2nd button from the top. |
Pull it tight and tie it to one of the rungs of the ladder with the string! The thick cord easily snaps the flimsy string. |
>>3282869 New thread |
Ruby retrieves the CROWBAR. [previous thread here: >>3282166 ] |
Pry open z hatch to try and save TOm. >>3282869 Use crowbar on the boarded up hole. Delicious plank pulling action. Go to room to the left The thick metal shutters on the Z-Hatch are WAY too strong for Ruby to pry open! >Smash open the little metal lock with the crowbar. The lock is surprisingly resilient, but Ruby knew this already. Maybe it's not so surprising. >Use crowbar on the boarded up hole. Delicious plank pulling action. Ruby RAPIDLY returns to the boarded-up hole, but she's not strong enough to pry the boards free! Her GIRLISH FIGURE is just not up to the task. She very rapidly returns to the other side -- how considerate of her! >Go to room to the left Ruby heads west! |
Use crowbar on jammed filing cabinet. Luckily, the cabinet is not jammed very hard, and the crowbar makes short work of it! Inside, Ruby finds a TINY KEY! |
try checking the deposit box again? Check the 'clock' on the wall The deposit box is still empty. >Check the 'clock' on the wall Nothing has changed. |
The eyeball, though strangely oversized, is not nearly as big as Ruby's fist. It won't fit in the spherical safe-lock. Uncomfortably, Ruby picks up the eye and stores it away. |
Get pulling and let's see how far this sucker goes Ruby pulls the cord to the furthest location she can walk to. Looks like there's plenty of slack. |
Smash sofa. Tom's anti-inanimate-object bloodlust has subsided. Besides, the couch is so utilitarian nothing about smashing it would probably be any fun. |
Back to the task at hand, then. Pry open Z-HATCH? The Z-HATCH is so strong it severed that monster in half earlier. Tom's efforts would be wasted against its thick steel shutters. |
Which button should Ruby press? Think carefully -- pressing random buttons may not be wise. Ruby is pretty sure she remembers seeing a DIAGRAM earlier. |
>Top one. Nothing else seems to happen. |
Press button 4 Ruby taps button 4. There's a loud rumbling sound from somewhere in another room, but otherwise, no visible change. |
Ruby decides to return to check on Tom. He's okay, but there's a weird clanking sound nearby, like something moving around in metal. |
>>3283419 new thread |
For better or for worse, the pipe is smashed wide open. Just in time... the rumbling sound is coming this way again. |
A perfect glass sphere comes tumbling down the shaft and lands softly, unharmed, on the soft yet utilitarian couch. |
Ruby sets the wooden disc onto the peg in the clock-like device. It fits perfectly. To which symbol should Ruby point the disc? |
top one Ruby points the dial disc to the top symbol. The sound of sliding metal comes from nearby. |
Just as Ruby had hoped, the symbol must have opened the Z-Hatch! TOM enters the room, looking pleased to see Ruby. He carries the EXTENDABLE POWER CORD Ruby forgot in the other room. |
>Hug Tom. She turns the dial away from the top symbol, and she can hear the Z-Hatch slam down again. |
Ruby turns the dial to the bottom symbol. A faint sound of sliding metal can be heard through the plexiglass. |
>>3283812 >Knock on the glass, press your hand against the glass, show that you are not well. no tom can't know |
Ruby returns to the Dummy room. Tom begins to apologize for his earlier rash action. Ruby quickly dismisses it. It's fine. Don't worry about it. |
Prepare to swing crowbar. but there's no one on the other side. The monitor system appears to have been destroyed. |
Nothing to do now but USE CROSS PEG ON CROSS-SHAPED SLOT. |
The panel on the wall transforms before Ruby's eyes, folding open and revealing a small ladder of broad pegs, leading up to a newly-opened hatch in the ceiling. |
New thread: >>3284047 |
open CEREAL BOX There is a very sugary cereal inside, but there's very little left. Something rattles inside the box, which promises a PRIZE INSIDE. |
There is a dessicated corpse inside the box. Its skin has become paper-thin and yellowed, half-transparent, clinging to its thin skeleton. It looks... strangely familiar. |
~To be continued~ Thanks again for your patience, everyone. I'll see you all again for the next installment. |
Ruby takes the CANE and SHOVEL HEAD, but leaves the EMPTY SPRAYCAN and the METAL TOOL HEAD, as both appear unhelpful in their current state. |
The door to the north opens. A very large figure appears in the doorway. Ruby gets the very distinct impression that this individual is not friendly. |
Suddenly, a flash of memory returns to Ruby. The figure does not seem friendly. She remembers the figure... The figure is the one who put her in the locker. |
>>3326432 >Call TOM, RUN out of ROOM at HIGH SPEED. Ruby doesn't see the BOMB. Tom reacts quickly and runs from the room. He grabs Ruby and quickly carries her along. |
[cutscene! don't submit any actions for the time being.] Tom leaps from the room just as a huge, poorly-rendered explosion erupts from behind them. |
OPEN DOOR Tom grabs his CROWBAR and sets to work opening the door. It's stuck fast, but nothing a little MANLY PHYSIQUE can't handle... |
Ruby examines the NOTE. It appears to be some kind of official document. Much of the text has been blotted out with a marker. [cutscene!] |
New thread: >>3327479 |
>Smash it down, fuck the card key. The card-key-locked wooden door is no match for Tom and his crowbar! Take THAT, logical progression of puzzles! The door turns to splinters. |
YELL up the STAIRS There's light coming from upstairs, but after Ruby calls, there's no response. Tom shivers warmly, as an after-effect of his RUSH OF MANLINESS. |
May we see what TOM is doing? Tom is making his way to the boards. This room is very strange. |
Go through the hole. Tom arrives at the other end of the hatch. Tom feels strangely turned around. |
new thread: >>3328222 |
>Leave Closet >Unlock Medical Room Ruby can't open the door from here, even if this IS the correct key. The doorknob and lock on this side are stuffed and tightly wrapped with what appears to be... hair. |
TOM Tom goes down the shaft to fetch the key. The footsteps are still coming from just outside the closet. |
>>3328348 Stab it in the neck! NOW! Wave timidly? STAB IT >>3328357 >>3328361 RUBY IS SO CONFUSED. |
Stitches pauses momentarily. His expression changes and his eyes widen as he stares at his own hand. |
Wait! Read the diagram on the wall, first. Tom examines the diagram on the wall. |
New thread: >>3328813 |
So which will it be? Do they go together to the handscanner downstairs with Red's hand? Or do they go together to the display case upstairs? Or do they split up and do both at the same time? |
~End of part 5~ More to come. Thanks as always for sticking with me. Hope you enjoyed it. See you next time, my dear Patients. |
Flee through the Z-Hatch Tom follows Ruby to the Z-Hatch. The figure is right behind him. |
Climb pipe, if that's not possible, STAB ACE'S HANDS with the SCALPEL Ruby easily clambers up the pipe with her GIRLISH FIGURE. Tom follows behind her. |
[thanks for the patience] TOM and RUBY emerge from the pipe after a long and winding climb. They feel very turned around. They emerge in a new place they have never seen before. |
Look at the monitor, only to see static. A large, shadowy face stares back. |
As Tom feeds the access card into the slot, the glass cover on the display stand descends, revealing the STATUETTE and the SEVERED FINGER. |
Wrap up Tom's eye with the GAUZE. If he's willing. Ruby uses the GAUZE and TATTERED CLOTH to bandage Tom's eye. |
Behind the metal shutters is some kind of cabinet shelf for cafeteria food. What's inside is not food. |
Ruby rushes through the door after Tom as a lethal trap springs from the mechanical guts of the display case. |
[slow down a little, folks, you're going a mile a minute] Ruby and Tom quickly shut the door behind them and observe the new room. |
There are only two pages. Tom gets the feeling there was some inter-departmental feuding going on here. |
Tom tries Locker #5, but the lock, while busted, is jammed. It'll take a bit of force to rip open. Ruby, meanwhile, examines the clipboard after Tom. |
Ruby, step away from that chasm. |
Tom springs the door open with a loud metallic rattle. Locker #5 is empty. However, something is scrawled onto the door. In Tom's handwriting. |
Tom closes the locker quickly. Ruby asks if Tom found anything useful inside. She also wants to try opening locker #6 with the cane device. |
Ruby opens Cell #6 by setting the ODD STAFF into the carved recess on the front of it. Inside there is a large electrical switch labeled "2". |
flip switch Ruby flips the switch, but nothing seems to happen. Meanwhile, Tom examines the BUTTON on the wall. SHOULD TOM PUSH THE SHINY BUTTON? I WONDER WHAT THE PLAYERS WILL HAVE TO SAY |
Use HAND, watch CUTSCENE TOM scans the SEVERED HAND and begins the CUTSCENE as video playback initializes. |
Tom backs away, clutching the caneshovel he forgot to return. He seems angry. He also seems very scared. |
Go to cafeteria, drown sorrows with water from the water cooler. Not knowing where else to go, Ruby heads to the cafeteria. |
Looks around in a manly manner. Ruby tries to collect herself and surmises her situation in the most manly manner she can muster. |
Hey Weaver, can we get an inventory check? Ruby is carrying a BALL OF TWINE, an OXYGEN TANK WITH MASK, and HEAVY RUBBER GLOVES. |
attempt to open third eye Open your third eye. There's no hiding it anymore. Ruby can feel the third eye throbbing in her head, eager to make itself known. |
The text is still incomprehensible. But Ruby sees that there's something out of place behind it. Something tied to her. |
NAw g, move the painting. There's nothing behind the painting... but Ruby's sure something's here. |
it hurts it hurts it hurts something from the back wall it hurts |
>>3429863 >Oh hell LOOK TO THE CORNER! Soft sobbing sounds are coming from the dark corner of the room. Crying. |
The figure continues to cry softly in the corner. |
Jump back before that arm coming around the corner gets you! Someone's here. |
continued: >>3430122 |
Slam him with the PRICKLY FIST RUN! Find Tom.
You have no choice now. End Filbert! KILL HIM NOW. Fight him with PRICKLY GLOVE. Mother fucker isn't to be trusted. TOOLS?! When did we say to holster the spike fist? It should be out. Come on, Ruby, I know we said you should have a mental breakdown before, but now we want to see you get ANGRY. Push him against the wall. Demand answers. >>3430469 >>3430485 [OKAY I GET IT JESUS CHRIST SHUT THE FUCK UP] Ruby slams Filbert in the face with her SPINY FIST, sending him staggering backwards! Ruby takes this opportunity to make her escape! |
The face on the monitor nods, and the east door, which is wired to the monitor, suddenly unlocks and swings open. |
Sigh, give a shrug. "Figures. Just, make sure Tom gets here, I guess..." then go through the doorway. ENTER THE OMINOUS DOORWAY! STITCHES is here. |
Ask him what he has been up to. Ruby shoves Stitches over the railing. |
...what... what just happened? That isn't what Ruby meant to do! That isn't what Ruby meant to do at all! |
look behind the plant Ruby goes to examine the plant. TOM enters the room and greets Ruby. |
Ruby explains the situation to Tom. She even tells him about her flashbacks. Tom doesn't seem as fazed as she'd thought. |
Collect yourself then move to Lab B's doors. The door is locked with a massive, very distinctive padlock. |
Ruby: Look through window with third eye for a short moment. Just long enough to see inside. |
continued: >>3431265 |
Attempt to talk to it Ruby's attempts at conversation go unheeded. The figure does not respond. |
>>3431265 "It's dark." |
Tom: Save Ruby! Ruby: Get down from there! You'll hurt yourself! |
Say hello.
Stitches groans hoarsely and growls in response. |
Stitches lunges forward. His intentions are clearly hostile. He lets loose a pained moan as he staggers at Ruby, claws held high. UHAAAHH KILLLLL ME |
>>3493953 Tom swipes the HIGH-ACCESS card. That seems to have done the trick. The HIGH SECURITY HATCH on the ceiling recedes. The path upwards is open. |
>Check ACE'S BED Tom finds a SPADE KEY tucked safely under Ace's pillow. |
Ruby and Tom return to the hall. Filbert's room is securely locked, and the Security room needs a SECURITY CARD. Even Tom's HIGH ACCESS CARD doesn't work here. |
HP Check, re-examine Tom's eye (lack thereof) Ruby peels back the bandage on Tom's eye for a moment... |
Tom's wound seems to be doing well. It doesn't appear to be infected and the earlier bleeding has stopped. He looks like he'll be fine. |
It hurts so badly, and yet... ...and yet it feels strangely good. It's like a feeling that deep down, Ruby wants to feel forever. |
Ruby recovers a little and wipes the blood from her third eye. Tom examines the CLOCKLIKE DEVICE. ...it would appear the EYE DIAL is missing. |
wear the DO NOT OPEN sticker on the chance that it may prevent someone from opening you Done. |
Continued here: >>3494380 |
Subject 6 turns a bit, suddenly perking up his ears. LUCY? LUCY IS THAT YOU? I KNEW YOU'D COME BACK TO ME. |
TOM: Equip oxygen tank, move in, take the key. NO! I SAID LUCY! |
READ NOTE. On the wall, Filbert has mounted a framed copy of the Hippocratic Oath. |
search cabinet drawers There are many bits of severed flesh in this drawer. It appears they have all been cut from something very cleanly, with great precision. |
MEDLAB eye chart Either unscrew medlab poster Ruby heads downstairs with Tom. Ruby begins to unscrew the eye chart. |
...boy, this facility is just FULL of secret cubbyholes. Inside the hiding place, there is a SHARD OF GREEN WOOD. |
To the locker room! ...There's no way she has the complete key yet! |
DON'T DO THAT! Wasn't there poison in there? UH OH |
FILBERT arrives. Filbert announces, in a rough and gravelly voice, that he is going to cut the bad out of both of you. Until you are as clean as he is. |
That's it for tonight folks. Thanks, as always, for sticking with me. Not much further now. I can feel we're getting pretty close to our ultimate destination. Good luck for next time! |
CROWBAR TO THE JAW, FOR THE LOVE OF GOD. Jam the caneshovel down his gullet! Tom attacks Filbert's GAPING MOUTH with the CROWBAR! |
Tom uses his MANLY PHYSIQUE to stave off Filbert's attacks and his TINY ARMS to slice him open with the SCALPEL. |
can it be tranquilizer time now? Tom injects Filbert with a hefty does of the TRANQUILIZER in case he decides to get back up. |
refill traqulizer in case of another fight yes refill and give it to ruby this time This is the last of it! |
Tom and Ruby return to the upstairs hall and use the SECURITY KEYCARD to open the SECURITY ROOM DOOR. |
>>3600019 >Ask for scissors or at least where they could find a pair. Bella says that all scissors have been confiscated and hidden after the last time the patient in Lab B got hold of a pair. |
>If you kill her, the lockdown will end. "Yes." |
Tom helps pull Ruby back out by her feet as she tries in vain to stutter out a frantic explanation. Inside the hatch, they can hear something skittering closer. |
Tom and Ruby head down to the room with the water cooler. On the way down, they pass by Filbert, who is still unconscious where they left him. He appears to be breathing, however. |
Ruby and Tom descend to the cafeteria room, passing through the upstairs thoroughfare on the way. Tom moves to take the top off the water cooler so they can look inside. |
The locker's door swings open, revealing a switch to match the one in the other locker they'd opened with the first GREEN STAFF. Ruby figures she might as well pull this switch, too. |
With both switches pulled, lockers 3 and 4 suddenly shift apart and pull aside to reveal a hidden door on the wall behind the giant machine. |
>>Do Not Touch Tom and Ruby look inside the water filtration unit. Something inside looks back at them. |
A loud creaking sound catches the attention of Tom and Ruby. The locker in the back of the room has begun to open. |
Grab ACE'S MASK Take Ace's mask on the way out Take Ace's mask Unfortunately, ACE has already taken his mask. |
>>3601326 Continued here |
Ruby lands safely in the room below. The backup console here is still not receiving power. She quickly heads downstairs to the clock dial, now that she's recovered the wooden EYE PEG. |
>>3601326 Ruby quickly climbs down into the brig, which is still as broken as ever, and darts into the side room. There, she finally replaces the wooden EYE PEG and dials it to the symbol that corresponds to the console she used when she first woke up. |
Use MANLY PHYSIQUE to kill Filbert. Tom can took him out once, he can do it again. Tom has had enough of this shit. |
Tom continues upstairs with the ex-prisoner. Meanwhile, Ruby has finally accessed the console -- and the results are GOOD. |
Tom tells Ruby to take the ladder NOW. There is no way either of them would survive an encounter with Ace. "Goodbye, Ruby." |
The tram begins to move, leading out towards the land beyond. It's on an automated track, so it will continue on without Ruby or Tom needing to do anything. CHOO CHOO! |
Tom breaks out the champagne. He and Ruby decide now is a good time to celebrate. They pour, they toast, they drink. To freedom. |